New Info! More Problems!

I’m in the middle of creating a version that can be played without any performance problems and tested thoroughly but alas, I hit a dead end. My map may run at 90fps but when adding the needed amount of civilians it sinks to mere 20-30 fps which would go even lower with the players added and the mayham they can create.

I uploaded some screenshots and videos [Gallery], which will be improved over the time, and now I will go back to creating a working version I can release.



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